NÍVEIS E EXPERIÊNCIA
Página 1 de 1
NÍVEIS E EXPERIÊNCIA
Neste tópico vocês devem postar APENAS onde gastaram os pontos de XP e níveis de vocês. Então, façam a edição na ficha de personagem.
Vamos lá...
Níveis
Os personagens de vocês podem comprar níveis de personagem. Comprar níveis faz o quê exatamente?
NADA, além de PVs (Os PVs não se somam nível após nível. Eles são substituídos)! Mas ele abre as portas para que vocês possam comprar atributos mais altos, novos níveis de perícias e a habilidade de CONCEITO ÚNICO. O custo de XP deve ser pago a cada nível e não se pode pular mais de 1 nível por aventura.
Vamos aos custos e as liberações por nível.
Nível Valor Max. de Atributo PVs Extras CONCEITO ÚNICO CUSTO DE XP
2 \\\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\\\ +3 \\\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 4 \\\\\\\\\\\\\\\\\
3 \\\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\\\ +5 \\\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 4 \\\\\\\\\\\\\\\\\
4 \\\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\\\ +11 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 5 \\\\\\\\\\\\\\\\\
5 \\\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\\\ +13 \\\\\\\\\\\\\\\ +1 \\\\\\\\\\\\\\\ 5 \\\\\\\\\\\\\\\\\
6 \\\\\\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\\\ +15 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 6 \\\\\\\\\\\\\\\\\
7 \\\\\\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\\\ +18 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 6 \\\\\\\\\\\\\\\\\
8 \\\\\\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\\\ +20 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\
9 \\\\\\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\\\ +23 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\
10 \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\\\ +25 \\\\\\\\\\\\\\\ +1 \\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\
11 \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\\\ +28 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\
12 \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\\\ +30 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\
13 \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\\\ +33 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\
14 \\\\\\\\\\\\\\\\\ 10 \\\\\\\\\\\\\\\\\\ +35 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 10 \\\\\\\\\\\\\\\\
15 \\\\\\\\\\\\\\\\\ 10 \\\\\\\\\\\\\\\\\\ +38 \\\\\\\\\\\\\\\ +1 \\\\\\\\\\\\\\ 10 \\\\\\\\\\\\\\\\
EXPERIÊNCIA:
A experiência será dada no fim de cada missão e eu vou considerar os seguintes pontos:
- Interpretação
- Resolução de Problemas
- Participação
- Risco de Vida
- Exercer o seu papel no grupo
- Combate
- Importância e Relevância
O custo para aumentar as características da ficha são:
Atributos: Nível atual x2 (sem contar o bônus racial)
Especializações: 4/especialização
Vantagens: Nível 1 (7 pontos), Nível 2 (14 pontos), Nível 3 (21 pontos). Para se conseguir uma vantagem, tem de se ter uma explicação!
Destino: Não podem ser comprados.
CONCEITOS ÚNICOS:
Conceitos únicos são frases de definição do personagem que o tornam ainda mais únicos e podem dar bônus em diversas situações. Os jogadores devem ser criativos nas frases, mas também devem ser prudentes. Qualquer frase pode ser negada pelo mestre...
Alguns exemplos de Frases de personagens famosos:
- Demolidor: "O Homem sem medo": O personagem é imune a qualquer tipo de forma de medo, natural ou mágico.
- Wolverine: "O melhor no que faz": O personagem recebe um bônus de +1 para qualquer especialização que possua e que some 7 ou mais.
- Hulk: "Quanto mais bravo, mais forte": Toda vez que o personagem leva um dano considerável, sua força aumenta.
- John McLane: "Duro de Matar": Sempre que o personagem for gastar Destino para não morrer, o narrador joga um dado. Se der par, o ponto de Destino não é gasto.
- Exterminador do Futuro: "Hasta la Vista, Baby!": Sempre que for atacar um inimigo próximo da morte, o personagem tem um acerto crítico garantido.
Estes são alguns exemplos... os jogadores são incentivados a criarem outros que o narrador, junto com vocês, determinará o efeito daquilo em jogo. Os conceitos únicos são REALMENTE únicos. Nenhum NPC ou PC poderá pegar algo muito parecido.
Vamos lá...
Níveis
Os personagens de vocês podem comprar níveis de personagem. Comprar níveis faz o quê exatamente?
NADA, além de PVs (Os PVs não se somam nível após nível. Eles são substituídos)! Mas ele abre as portas para que vocês possam comprar atributos mais altos, novos níveis de perícias e a habilidade de CONCEITO ÚNICO. O custo de XP deve ser pago a cada nível e não se pode pular mais de 1 nível por aventura.
Vamos aos custos e as liberações por nível.
Nível Valor Max. de Atributo PVs Extras CONCEITO ÚNICO CUSTO DE XP
2 \\\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\\\ +3 \\\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 4 \\\\\\\\\\\\\\\\\
3 \\\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\\\ +5 \\\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 4 \\\\\\\\\\\\\\\\\
4 \\\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\\\ +11 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 5 \\\\\\\\\\\\\\\\\
5 \\\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\\\ +13 \\\\\\\\\\\\\\\ +1 \\\\\\\\\\\\\\\ 5 \\\\\\\\\\\\\\\\\
6 \\\\\\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\\\ +15 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 6 \\\\\\\\\\\\\\\\\
7 \\\\\\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\\\ +18 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 6 \\\\\\\\\\\\\\\\\
8 \\\\\\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\\\ +20 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\
9 \\\\\\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\\\ +23 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 7 \\\\\\\\\\\\\\\\\
10 \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\\\ +25 \\\\\\\\\\\\\\\ +1 \\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\
11 \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\\\ +28 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 8 \\\\\\\\\\\\\\\\\
12 \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\\\ +30 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\
13 \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\\\ +33 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 9 \\\\\\\\\\\\\\\\\
14 \\\\\\\\\\\\\\\\\ 10 \\\\\\\\\\\\\\\\\\ +35 \\\\\\\\\\\\\\\ - \\\\\\\\\\\\\\\\\ 10 \\\\\\\\\\\\\\\\
15 \\\\\\\\\\\\\\\\\ 10 \\\\\\\\\\\\\\\\\\ +38 \\\\\\\\\\\\\\\ +1 \\\\\\\\\\\\\\ 10 \\\\\\\\\\\\\\\\
EXPERIÊNCIA:
A experiência será dada no fim de cada missão e eu vou considerar os seguintes pontos:
- Interpretação
- Resolução de Problemas
- Participação
- Risco de Vida
- Exercer o seu papel no grupo
- Combate
- Importância e Relevância
O custo para aumentar as características da ficha são:
Atributos: Nível atual x2 (sem contar o bônus racial)
Especializações: 4/especialização
Vantagens: Nível 1 (7 pontos), Nível 2 (14 pontos), Nível 3 (21 pontos). Para se conseguir uma vantagem, tem de se ter uma explicação!
Destino: Não podem ser comprados.
CONCEITOS ÚNICOS:
Conceitos únicos são frases de definição do personagem que o tornam ainda mais únicos e podem dar bônus em diversas situações. Os jogadores devem ser criativos nas frases, mas também devem ser prudentes. Qualquer frase pode ser negada pelo mestre...
Alguns exemplos de Frases de personagens famosos:
- Demolidor: "O Homem sem medo": O personagem é imune a qualquer tipo de forma de medo, natural ou mágico.
- Wolverine: "O melhor no que faz": O personagem recebe um bônus de +1 para qualquer especialização que possua e que some 7 ou mais.
- Hulk: "Quanto mais bravo, mais forte": Toda vez que o personagem leva um dano considerável, sua força aumenta.
- John McLane: "Duro de Matar": Sempre que o personagem for gastar Destino para não morrer, o narrador joga um dado. Se der par, o ponto de Destino não é gasto.
- Exterminador do Futuro: "Hasta la Vista, Baby!": Sempre que for atacar um inimigo próximo da morte, o personagem tem um acerto crítico garantido.
Estes são alguns exemplos... os jogadores são incentivados a criarem outros que o narrador, junto com vocês, determinará o efeito daquilo em jogo. Os conceitos únicos são REALMENTE únicos. Nenhum NPC ou PC poderá pegar algo muito parecido.
Scorpion- Número de Mensagens : 2547
Idade : 38
Data de inscrição : 04/07/2009
Re: NÍVEIS E EXPERIÊNCIA
Pessoal...
Tenho percebido que alguns jogadores têm se dedicado mais que os outros ao postarem. Sendo assim, eu desenvolvi um sistema de XP que vai beneficiar isso. Cada post de vocês vai valer uma nota de 0-5, que vai julgar inteligencia, detalhes, interesse, etc... O numero somado vai contar como XP bonus no fim da aventura.
Abs!
Tenho percebido que alguns jogadores têm se dedicado mais que os outros ao postarem. Sendo assim, eu desenvolvi um sistema de XP que vai beneficiar isso. Cada post de vocês vai valer uma nota de 0-5, que vai julgar inteligencia, detalhes, interesse, etc... O numero somado vai contar como XP bonus no fim da aventura.
Abs!
Scorpion- Número de Mensagens : 2547
Idade : 38
Data de inscrição : 04/07/2009
Página 1 de 1
Permissões neste sub-fórum
Não podes responder a tópicos